Prototype Version V0.5 + Prototype Testing!


Hey everyone!

The Prototype Version V0.5 is here, and I cannot wait to see what you think about it! Please check the screenshots and update details below! (Update notes since last version V0.4.1)


**Gameplay Changes**
- Adjusted difficulty on Stage Mode: Advanced stages start from a higher difficulty than previous ones rather than starting from zero on all stages.  
- Improved movement: Movement is now more responsive specially during jump.
- Improved collision speed: To slightly ease the difficulty, the player will not accelerate further when reaching a maximum speed (even after colliding with objects).
- Added stages 2, 3, 4 and 5 with different platform arrangements/mechanics.
- Improved tutorial stage with instructions and UI animations. 
- Mobile Version: Swapped to floating joystick for easier control on mobile devices.

**Visual Updates**
- Character 3D model and animation introduced. Animation has been updated to match the rotation of the object the player is grounded on. 
- New platform 3D models.
- New obstacle 3D models: FRUITS!

**Customization Updates**
- Added character customization: Eyes (unlockable as you progress on Stage Mode)
- Added character customization: Hairstyles (unlockable as you get higher score on Endless Mode)

**UI Updates**
- Changed Font for better visibility.
- Introduced UI animations.
- Customization section added on main menu.
- Added side scrolling on stage selection.
- Added pop up notes when content/customization is unlocked.

**Bug Fixes**
- Solved Tutorial issue in PC/Android.
- Solved player not spawning on correct place.
- Android version forced on Landscape mode.
- Camera adjusted on stage start.
- Fixed movement bug where the player would walk on unintended direction due to rotation.
- Fixed UI bug on tutorial that would make several instructions appear at once.
- Fixed bug on where the game would "unpause" on the final score window.
- Fixed bug on where progress was not correctly tracked after finishing a stage.
- Fixed bug on Tutorial where Mobile version would not show controls after last step.
- Fixed bug on where Joystick would get stuck after "unpausing" the game.
- Fixed audio bug when finishing a stage.

**Performance improvements**
- Updated code to improve performance.
- "Paint" shader has been removed due to performance issues on android devices. 

Thanks for checking out, and see you soon! Please check the game main page for more information about the ongoing prototype testing. 

- Fabian

Get Bouncy Chaos

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